![]() ![]() ![]() ![]() I suppose then my real burning question is, will we see a real "fracturing" of each race, in terms of different frigates and cruisers. In a nutshell, Split factions in sins should have much less in common with each other (like rebels having loyalist killing tech like misslile crusers, instead of frigates) than we currently see. True there may be other technology tree research to be had, but these are really just attribute changes at heart. One being aggressive, the other defensive. ![]() On one hand we see the split in the races into factions, but those factions (on the surface) really represent a difference in Titans. So I have to ask myself, is this game a true sequel or just a rehash which includes some extra content? My heart sank as the realisation came to me that my beloved game's sequel was not all what I had hoped for or even expected to become. Apart from the inclusion of titan class vessels, the game plays out just like diplomacy. Recently I bought a pre-order and gained access to the beta.Īfter playing for an hour or two I quickly realised that most of the content (To my mind about 80 to 85%) is really just carry over from the last sins plus the three "micro" expansions. ![]()
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